fix: css renaming for recursively structured folders

This commit is contained in:
Yanislav Igonin 2022-02-02 11:49:49 +02:00
parent fbe39f45a3
commit 2d065c1346

View File

@ -7,17 +7,26 @@ import (
"strings"
)
// Returns all html templates paths from ../templates folder.
func getHtmlTemplatePaths() []string {
// Gets file paths from directory recursively.
func getFilePathsRecursively(dir string) ([]string, error) {
var paths []string
files, err := ioutil.ReadDir("templates")
files, err := ioutil.ReadDir(dir)
if err != nil {
panic(err)
return nil, err
}
for _, file := range files {
paths = append(paths, "templates/"+file.Name())
if file.IsDir() {
subdir := dir + "/" + file.Name()
subpaths, err := getFilePathsRecursively(subdir)
if err != nil {
return nil, err
}
paths = append(paths, subpaths...)
continue
}
paths = append(paths, dir+"/"+file.Name())
}
return paths
return paths, nil
}
// Returns all css files paths in ../static/styles folder.
@ -80,7 +89,10 @@ func randomString(length int) string {
// Renames css files to prevent caching old files on production.
func RenameCss() {
cssMap := createCssMap()
htmlTemplatePaths := getHtmlTemplatePaths()
htmlTemplatePaths, err := getFilePathsRecursively("templates")
if err != nil {
panic(err)
}
for origPath, newPath := range cssMap {
renameFile(origPath, newPath)