micrach/build/css.go
Yanislav Igonin c8c9850625
Refactoring - Fiber (#14)
* add fiber

* disable gin, enable fiber

* gradually enabling app setup

* change env

* add routes

* add static

* connect template engine

* add simple load test

* make it executable

* add rate limiter

* doc

* connect get threads controller

* clean

* add compression middleware

* add etag middleware

* lint

* add recover middleware

* check isFromLocal method

* connect get thread by id controller

* connect create thread controller

* connect captcha controller

* connect update thread controller

* rename file

* playing with css

* connect gateway controller
2022-04-09 15:16:09 +03:00

117 lines
2.6 KiB
Go

package build
import (
"io/ioutil"
"math/rand"
"os"
"strings"
)
// Gets file paths from directory recursively.
func getFilePathsRecursively(dir string) ([]string, error) {
var paths []string
files, err := ioutil.ReadDir(dir)
if err != nil {
return nil, err
}
for _, file := range files {
if file.IsDir() {
subdir := dir + "/" + file.Name()
subpaths, err := getFilePathsRecursively(subdir)
if err != nil {
return nil, err
}
paths = append(paths, subpaths...)
continue
}
paths = append(paths, dir+"/"+file.Name())
}
return paths, nil
}
// Returns all css files paths in ../static/styles folder.
func getCssFilesPaths() []string {
var paths []string
files, err := ioutil.ReadDir("static/styles")
if err != nil {
panic(err)
}
for _, file := range files {
paths = append(paths, "/static/styles/"+file.Name())
}
return paths
}
// Creates map of css file names to their new names.
func createCssMap() map[string]string {
var cssMap = make(map[string]string)
origPaths := getCssFilesPaths()
for _, origPath := range origPaths {
newPath := "/static/styles/" + randomString(10) + ".css"
cssMap[origPath] = newPath
}
return cssMap
}
// Renames file by paths.
func renameFile(oldPath, newPath string) {
// rename the file
err := os.Rename(removeFirstChar(oldPath), removeFirstChar(newPath))
if err != nil {
panic(err)
}
}
// Removes first character from string.
func removeFirstChar(s string) string {
return s[1:]
}
// Generates a random string.
func randomString(length int) string {
// create a slice of characters to use
letters := []rune("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ")
// create a new slice to hold the random string
b := make([]rune, length)
// loop through the length of the string
for i := range b {
// get a random number
b[i] = letters[rand.Intn(len(letters))]
}
// return the string
return string(b)
}
// Renames css files to prevent caching old files on production.
func RenameCss() {
cssMap := createCssMap()
htmlTemplatePaths, err := getFilePathsRecursively("templates")
if err != nil {
panic(err)
}
for origPath, newPath := range cssMap {
renameFile(origPath, newPath)
}
for _, htmlTemplatePath := range htmlTemplatePaths {
htmlTemplate, err := ioutil.ReadFile(htmlTemplatePath)
if err != nil {
panic(err)
}
// walk through css map and replace all occurencies of css origName with newName
for origPath, newPath := range cssMap {
htmlTemplate = []byte(strings.Replace(string(htmlTemplate), origPath, newPath, -1))
}
// write html template to file
err = ioutil.WriteFile(htmlTemplatePath, htmlTemplate, 0644)
if err != nil {
panic(err)
}
}
}