mirror of
https://github.com/yanislav-igonin/micrach
synced 2024-12-23 06:42:33 +03:00
c8c9850625
* add fiber * disable gin, enable fiber * gradually enabling app setup * change env * add routes * add static * connect template engine * add simple load test * make it executable * add rate limiter * doc * connect get threads controller * clean * add compression middleware * add etag middleware * lint * add recover middleware * check isFromLocal method * connect get thread by id controller * connect create thread controller * connect captcha controller * connect update thread controller * rename file * playing with css * connect gateway controller
117 lines
2.6 KiB
Go
117 lines
2.6 KiB
Go
package build
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import (
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"io/ioutil"
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"math/rand"
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"os"
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"strings"
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)
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// Gets file paths from directory recursively.
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func getFilePathsRecursively(dir string) ([]string, error) {
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var paths []string
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files, err := ioutil.ReadDir(dir)
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if err != nil {
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return nil, err
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}
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for _, file := range files {
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if file.IsDir() {
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subdir := dir + "/" + file.Name()
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subpaths, err := getFilePathsRecursively(subdir)
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if err != nil {
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return nil, err
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}
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paths = append(paths, subpaths...)
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continue
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}
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paths = append(paths, dir+"/"+file.Name())
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}
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return paths, nil
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}
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// Returns all css files paths in ../static/styles folder.
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func getCssFilesPaths() []string {
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var paths []string
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files, err := ioutil.ReadDir("static/styles")
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if err != nil {
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panic(err)
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}
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for _, file := range files {
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paths = append(paths, "/static/styles/"+file.Name())
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}
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return paths
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}
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// Creates map of css file names to their new names.
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func createCssMap() map[string]string {
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var cssMap = make(map[string]string)
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origPaths := getCssFilesPaths()
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for _, origPath := range origPaths {
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newPath := "/static/styles/" + randomString(10) + ".css"
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cssMap[origPath] = newPath
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}
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return cssMap
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}
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// Renames file by paths.
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func renameFile(oldPath, newPath string) {
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// rename the file
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err := os.Rename(removeFirstChar(oldPath), removeFirstChar(newPath))
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if err != nil {
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panic(err)
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}
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}
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// Removes first character from string.
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func removeFirstChar(s string) string {
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return s[1:]
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}
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// Generates a random string.
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func randomString(length int) string {
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// create a slice of characters to use
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letters := []rune("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ")
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// create a new slice to hold the random string
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b := make([]rune, length)
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// loop through the length of the string
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for i := range b {
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// get a random number
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b[i] = letters[rand.Intn(len(letters))]
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}
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// return the string
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return string(b)
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}
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// Renames css files to prevent caching old files on production.
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func RenameCss() {
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cssMap := createCssMap()
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htmlTemplatePaths, err := getFilePathsRecursively("templates")
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if err != nil {
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panic(err)
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}
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for origPath, newPath := range cssMap {
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renameFile(origPath, newPath)
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}
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for _, htmlTemplatePath := range htmlTemplatePaths {
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htmlTemplate, err := ioutil.ReadFile(htmlTemplatePath)
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if err != nil {
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panic(err)
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}
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// walk through css map and replace all occurencies of css origName with newName
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for origPath, newPath := range cssMap {
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htmlTemplate = []byte(strings.Replace(string(htmlTemplate), origPath, newPath, -1))
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}
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// write html template to file
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err = ioutil.WriteFile(htmlTemplatePath, htmlTemplate, 0644)
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if err != nil {
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panic(err)
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}
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}
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}
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